everything: (1) performance feels horrible, like doing everything in slow mo compared to anything else (2) UI feels very inconsistent and has very weird concepts about the relationship between layers and selections and stuff like that (like "wtf is a 'floating selection' thingy doing in my layers panel?. Blender has a learning curve, but afterwards it also feels "natural" and "well built".
Starts to crack once the complexity grows, but for starter it just works.
I actually liked Corel Photoshop more back in the day.Īnd Inkscape has the same natural/intuitive feel to it after you use it a bit. Heck, I even use it for vector graphics sometimes because it "just works" and feels more natural than Illustrator.Īnd I'm not just used to PS. But those features simply feel perfectly implemented, they just f work. Not really, I use like 10% max of Photoshop's features I guess. > give up your freedom for a few extra features Gimp has neither, it's some kind of "middle ground" thingy that annoys everyone. TL DR: A program needs either (a) features + good UX/I or (b) rock-solid stability + amazing performance characteristics to compensate for anything else lacking. Those non-free programs you mentioned can probably be run with Wine on GNU/Linux.
What are those features missing in Gimp? (Gimp does have CMYK editing, if you install the gimp-plugin-registry package.) It also suggests you are willing to give up your freedom for a few extra features.
Surely, it is also the developers of the proprietary software that are causing this lack of features by not sharing their code for those.
I think it's a bit sad to be whinging at those good pieces of free software for lacking features, and just recommend proprietary software instead.
Paint.NET beats Gimp in usability, Photoshop in both features and stability. > Gimp and Inkscape are both extremely sub-par apps. I think Darktable does non-desctructive editing but I haven't used it myself. a good raster photo editor with non-destructive editing capabilities I've also had issues with the cage transform in Gimp, but it's fixed now, so if you're on Ubuntu, just add a PPA with the latest version of Gimp. Scribus uses less resources and supports multipage documents. I'd describe it as more of a serious publishing app, where Inkscape may be more for artists. few people are willing to hack on an open source project for the "fun" of improving their C/C++ skills nowadays.Ĭheck out Scribus.
And using a "hipster" new language like Rust would also help the project's popularity with new developers. Lots of people will throw money at anyone who can produce something intuitive and stable! Not need for tons of features, just make it fast and stable, and someone will add on. If anyone can do these things well, I'd suggest a crowdfunding campaign on Kickstarter or something. a good vector graphics app - Inkscape could be it, but it would need heavy work on stabilizing it, and UI improvements around anything involving mask (though to honest the bar is low here, Illustrator has horrible UI around masking to) a good raster photo editor with non-destructive editing capabilitiesĢ. Its popular though since Cored Draw is no longer a thing, and Adobe Illustrator has horrible UX for anyone not using it full-time/professionally.ġ. Inkscape is horribly unstable once you try to draw anything slightly complex that involves heavy usage of masks and your number of paths/shapes get close/over 100. Last time I tried to use Gimp for anything mildly complex (heavy usage of cage distort on a high res pic with quite a few layers) it crashed every 10min (though I was told it was the fault of the Ubuntu packaged, it's not acceptable to make a clusterfuck of the versions targetting the most widely used Linux distro!). Gimp and Inkscape are both extremely sub-par apps.